foreword to the online edition
preface
I. introductory
II. common sharpers and their tricks
III. marked cards and the manner
of their employment
IV. reflectors
V. holdouts
VI. manipulation
VII. collusion and conspiracy
VIII. the game of faro
IX. prepared cards
X. dice
XI. high ball poker
XII. roulette and allied games
XIII. sporting houses
XIV. sharps and flats
postscript
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SHARPS AND FLATS
CHAPTER V
HOLDOUTS
The Table Holdout
Before leaving the subject of holdouts, there is one other form
to which it is necessary to refer, viz. the table holdout. It is
thus described by the maker:
'Table Holdout. - Very small and light. It can
be put under and removed from any table in less than half a minute.
Works easily from either knee. It will bring three or more cards
up into your hand and take back the discards as you hold your
hands and cards in a natural position on top of the table.'
This 'contraption' is an extremely simple thing, its recommendation
being that it accomplishes mechanically what the 'bug'
requires manipulation to effect. It is constructed on the same principle
as the ordinary vest machine, and is fastened to the under side
of the tabletop by means of a spike, in a similar manner to the
table reflector. The string which works the slide terminates, at
the end which is pulled, in a hook having a sharp point. The machine
being fixed under the table ready to commence operations, the pointed
hook is thrust through the material of the trousers just above one
knee. When the slide is required to come forward, the knee is dropped
a little; and, upon raising the knee again, the slide is withdrawn
by its spring, as in all similar arrangements.
The distinction shoudl be made between a "table holdout" and a "holdout table." Those are two different
things.
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